Perception Engineer - Geometry Focused

  • Location

    San Francisco

  • Sector:

    Software Engineering, Product

  • Job type:


  • Contact:

    Treston Mendonsa

  • Contact email:


  • Job ref:

    TM - 0035

  • Consultant:

    Treston Mendonsa

I am partnered with the company that is developing the World’s first autonomous traffic management platform. They are capitalizing on providing top-tier products object recognition and perception engineering!


The company is current in their seed round and is looking to rapidly grow its team over the course of the next year as they approach their Series A funding round.  The team is located in South Bay and has plans to move to a hybrid model (Office & WFH). 


A few key details Listed below -


Skill Requirements:


  • 3+ Years of experience in embedded Computer Vision systems

  • Strong experience with C/C++ with a focus on Embedded and Linux Environments

  • Strong experience with OpenCV or OpenVX

  • Hands-on experience working with robotics or in the Autonomous systems


Nice to have:


  • BS/MS/Ph.D. in Computer Vision/Robotics, or similar

  • Worked with embedded platforms like Nvidia Jetson

  • Ability to develop geometry-based algorithms for visual odometry

  • Familiar with Embedded Linux


Offer Expectations:


  • Base to $150k + Bonus

  • Awesome Benefits

  • Potential to grow alongside a fast-paced team!